Welcome to my portfolio!
I’m a game programmer specializing in Unity and Unreal Engine with an interest
in Shaders and VFX after experimenting with it in Game Jams and experiencing its versatility.
Learn more about me and my skills in About.
Best Works
See more at Portfolio!
Projects

DarkRift
Challenge the realm with a game of rock paper scissors.

Overthrone
Defend your homeland as a party with tactics

Evolution
Fend of humans before they exterminate your planet.

Guilt Trip
Resolve your guilt before it consumes you.
Game Jams
See more at Itch.io!

Gastric Buster
Defeat gastric as an indigestion medicine.

Keep It Off
Fend of ghost with the car light while making sure you don't crash.

Berry's Under Belly
Feed your cat as you complete strange surveys

Blood Drive
Guide your employees while fending of vampires.

Cost of Vigilance
Stop crime as a vigilante while not getting caught.

Biggie's Treasure Hunt
Roam around the airport collecting points for AirAsia!
More About Me!

Hello, I’m Alex Mah, a programmer and graduate of the University of Wollongong, Malaysia. My journey into game development began after my foundation program when I decided to explore my interests. I tried out programming, learning Python and it got me interested in the tech field, and after weighing my interest, I decided to try out game development. This leap of faith led me to game programming, combining my love for games as a kid with my passion for problem-solving.
Today I’m mostly a generalist game programmer, and am more of a jack of all trades. My recent interest would be to explore Shaders and VFX. It is a pretty versatile way of implementing features/effects. It has helped expand my view on how certain visual effects can be implemented to improve games.
Outside of work, I’m a gamer, a big competitive TCG player, and I enjoy going to the gym. I’ve played around seven titles and know the basics for two more, but I’m currently actively playing Magic: The Gathering.
Skills
LANGUAGES / ENGINES / FRAMEWORKS
- C++
- C#
- Unity
- Unreal 5
- HTML5
- CSS
- JS
TOOLS
- GitHub / GitLab / SourceTree
- Trello
- Figma
- Photoshop / Photopea
- Audacity
FIELDS
- Gameplay
- User Interface
- Shaders