Biggie's Treasure Hunt
SUMMARY
- Role: UI Programmer/Level Design
- Status: Completed
- Team members: 4
- Duration: 3 Days
- Jam Theme: Hyper-casual
- Engine: Unity
Achievement

Description
Simple hyper-casual game made for RedGameJam2024. Drag and shoot biggie in KLIA to get AirAsia coins by bumping into various things!
Screenshots


My Contribution
I worked as the UI Programmer and the Level Designer.
- Level Design - Tilemap
- UI - Scene, Menu, Settings, Tutorial
Reflection
The gameplay mechanics were straightforward due to the nature of hyper-casual games, and the art design had to incorporate AirAsia's mascot into it.
This was my first game jam in a while, and it was a good starting point. It plays like a pinball game but moving around the map to collect points.
We previously drafted out the gameplay to have a few mini-games, but we decided to consolidate it to just one solid idea.
We were pleasantly surprised when we made the podium since there were many good games.
